Saturday, April 13, 2013
Presention relection blog.
I think our presentation was okay. I dint speak much, really just stood there. The game demo was incomplete, so we did not have much in that field. I fear that all of our game is a little beyond what we are capable of. But aside from all of those factors, I think it was decent. Even though it was incomplete, our game was what we made on our deadline, and that's just how it is. True, it would've gone faster with help, or if I understood the sound program better, or if i could actually program like the others, but I cant, so it came along as it did. If I was the only one working on this game, it would have random doodles everywhere, absolutely no animations or anything unless I asked for help. It would be rubbish. The only thing that light be slightly redeeming would possibly be the art. I lucky that they are working with me, and I'm grateful for their contributions on the game. Although there are crazy, or sullen, or just plain silly times, we still manage to work on the game each day, and get a little closer to the final project. If it has a random dancing dustmite, I know why, or a dinosaur making another eat a tree screaming eat your vegetables, I laugh and ask Luke why it's there. Each of us contributes some thing different, and sort of balance each other out. So even if we don't always get along, we all make the game a little better
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